![]() ![]() He is obsessed with making people smile, but everyone living in the Habitat is miserable for various reasons. ![]() That may sound pleasant enough on the surface, but the creator and current leader of the Habitat is a mysterious man named Doctor Habit, who rarely shows himself and only does televised announcements using a puppet look-alike during the night, whose subtitles are riddled with childish spelling errors. For whatever reason, you have taken up residence in a place called “The Habitat”, a small community somewhere in the mountains which promises that people who are sad or down on their luck can come here to feel happy again. Players assume control of a mute young flower delivery man, as evidenced by some of the characters referring to you as ‘Flower kid’ (or Flower child, or just Flower, or just kid). ![]() The result is a refreshing experience filled with peculiar and memorable characters and a surprisingly sad story, all wrapped up in a unique presentation that can be enjoyed by any fan of adventure games. That’s how I feel about Yugo Limbo’s and Day Lane’s Smile For Me, a first-person ‘nod-n-shake’ adventure that merges some traditional gameplay elements with a lot of bold new ideas. It’s not always easy to evaluate a game, especially one that’s so weird and unique that it can’t be properly compared to other titles in the genre. ![]()
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